

Clip Studio Paint EX lets you import and even create your own brushes. Clip Studio managed to control the blending of brush strokes and textures more precisely while maintaining a deep level of Photoshop brush customization for a greater variety of shapes. You can apply multiple images to a single brush and randomize them to achieve a natural result. It is possible to change the shape of the brush print, the thickness of the pen line, the feel of the analog, the texture, control the direction of the stroke, the gap, scattering, density, anti-aliasing, opacity and blending capabilities.ĭraw repeated textures (flowers, grass) in one motion. The program offers pens, markers, airbrushes, shading tools, several types of brushes (ink, watercolor, oil), as well as the Pen tool to draw any shape.Įach aspect can be customized according to style and technique. The graphic on the Right is a Vector - an image where Lines and Shapes are drawn on the screen by mathematical equations changing its size is a matter of making new calculations.Use hundreds of pre-installed decorative brushes, or choose from the Clip Studio Assets’ ever-growing range of unique custom community brushes to match your personal style. The bigger the grid, the greater the resolution and the details I can draw on. On the image below, the graphic on the Left is a Bitmap.Ī Bitmap is an image created by placing points/pixels on a grid. We were targeting the game for a current mobile screen resolution (1920x1080) so a 300px wide image seems enough.

Let’s pretend the graphic below is an asset for a mobile game. If your art needs to upscaled or downscaled without losing quality, Vector Art is the way to go.įirst, let me prove you visually why Vector Art is important for such projects: Today I’m gonna show you how to create Vector Art in Clip Studio Paint, with Lines, Colors and Shading - a workflow that you can use in Game Development or Print Illustration work (logos, decals, stickers). Full Workflow and Process Breakdown to create graphics for Print and Game Development.
